Dear Me, I Was… Launches on PC, Consoles, and Mobile on February 12, 2026

Dear Me, I

The emotionally driven interactive story Dear Me, I Was… is set to arrive on February 12, 2026, launching simultaneously on PC via Steam, Nintendo Switch, iOS, and Android. Published by Arc System Works, the multi-platform release brings one of the most visually striking narrative experiences in recent years to players across console, PC, and mobile.

Pre-orders and advance registrations are now live across supported storefronts, giving players the freedom to experience the story on the platform that best suits their lifestyle.


A Handcrafted Interactive Story for Every Platform

Originally introduced as a narrative-focused title, Dear Me, I Was… has been carefully adapted for a wide range of devices, allowing players to engage with its deeply personal story wherever and whenever they choose.

Whether played on PC, console, or mobile, the experience remains centered on emotional storytelling rather than traditional gameplay systems, making it ideal for players who value narrative depth and artistic presentation.


New Accolade Trailer Highlights Global Praise

Ahead of launch, Arc System Works has released a new Accolade Trailer, showcasing the game’s painterly visuals and emotionally resonant scenes. The trailer features praise from media outlets around the world, highlighting the title’s ability to connect with players through subtle storytelling and expressive animation.

The footage emphasizes the game’s signature visual style, which blends watercolor artwork with fluid character movement to create a living, breathing storybook aesthetic.


New Illustration Revealed by Art Director Taisuke Kanasaki

To celebrate the multi-platform release, Arc System Works has also unveiled a brand-new illustration from art director Taisuke Kanasaki. Created specifically for the launch, the artwork reflects the gentle tone and emotional themes at the heart of Dear Me, I Was…

Kanasaki’s signature watercolor style plays a central role in defining the game’s identity, offering visuals that feel intimate, nostalgic, and deeply human.


What Is Dear Me, I Was…?

Dear Me, I Was… is an interactive narrative adventure that invites players to relive the life of one woman across key moments of joy, sorrow, and personal growth. Rather than focusing on dramatic twists, the story explores the beauty of ordinary life and the connections formed along the way.

The game fuses hand-painted watercolor art with rotoscoping technology, resulting in lifelike character animation that enhances emotional expression. Players experience a story shaped by time, relationships, and memory, witnessing how small moments leave lasting impressions.

It’s a quiet, reflective journey designed to resonate long after the final scene.


Release Date and Platform Availability

Dear Me, I Was… launches on February 12, 2026, on the following platforms:

Pre-orders and advance registrations are currently available, with iOS pre-registration rolling out separately ahead of launch.

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