Finding Polka Is a Hand-Drawn Walking Simulator About Love, Loss, and a Missing Dog — New Steam Page and Trailer Revealed

Finding Polka

A quiet, emotional journey is taking shape on PC as indie studio Lidlocks unveils the official Steam page and a brand-new trailer for Finding Polka, a heartfelt walking simulator set to launch in Q3 2026.

Developed in Tokyo, Finding Polka tells a deeply personal story without using a single word of dialogue—inviting players to step into a delicately illustrated world where emotion, memory, and movement do the talking.


A Gentle Story About Chasing the Past

In Finding Polka, players follow Friendy, a young girl living a peaceful life with her current dog, Jazz. One ordinary day, she spots a dog in town that looks exactly like Polka, the beloved companion from her childhood.

Before she can fully process the moment, Friendy and Jazz are already running—chasing a memory, a feeling, and a piece of her past that may or may not still exist.

What follows is a reflective journey through interconnected spaces, where every step forward uncovers quiet emotions and unspoken truths.


A World Drawn One Line at a Time

One of Finding Polka’s most striking features is its visual identity. The entire world is crafted using ballpoint pen-style line art, giving the game the feeling of a living sketchbook.

Players will explore a variety of environments, including:

  • Bustling city streets
  • Peaceful forests
  • Expansive ocean areas

Careful observation is rewarded. Hidden throughout the world are playful surprises such as unique objects, fishing spots, and even light rhythm-based mini-games that blend seamlessly into the experience.


Characters That Speak Without Words

Rather than relying on text or spoken dialogue, Finding Polka communicates through facial expressions, small gestures, and sound effects. This wordless design allows players of any language to emotionally connect with the story.

Along the way, players will meet quirky and memorable characters, including:

  • A giraffe with an impossibly long neck waiting patiently for something unknown
  • A perpetually hungry cat
  • A star that keeps getting buried, no matter how often it’s uncovered

Helping these characters may lead to unexpected moments of kindness in return.


Designed Around “Fun in Every Step”

Lidlocks describes Finding Polka as a game built around the philosophy of “fun in every step.” Rather than focusing on challenge or traditional objectives, the experience emphasizes:

  • Exploration over direction
  • Emotion over exposition
  • Curiosity over completion

It’s a walking simulator designed to be savored slowly, encouraging players to pause, look closer, and feel their way forward.


Finding Polka: Game Details

  • Title: Finding Polka
  • Genre: Walking Simulator
  • Players: Single-player
  • Platform: Steam
  • Release Window: Q3 2026
  • Developer / Publisher: Lidlocks Inc.
  • Languages: English, Simplified Chinese, with more planned

The newly released trailer offers a deeper look at the game’s tone, environments, and emotional pacing.

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