Lotus: Lost Memories Blends Samurai Drama with Strategy in Stunning Pixel-Art Visual Novel

Lotus: Lost Memories

Fenyx Digital, a Canadian indie studio, has officially announced its debut title, Lotus: Lost Memories, a turn-based, narrative-rich visual novel launching soon on Steam. Featuring a gripping story of betrayal, honor, and legacy set in feudal Japan, the game combines 2D pixel-art beauty with skill-based combat and a soul-stirring three-act narrative.

A free playable demo will debut during the SNF Festival, running from June 9–16, 2025, giving players a first-hand look at the game’s deep storytelling and unique combat system.


⚔️ Atsushi’s Journey: A Samurai’s Tale of Survival and Memory

Lotus: Lost Memories places you in the sandals of Atsushi, a young samurai on a desperate mission to save his dying father. His only hope lies in the mythical Raiketsu herb, which can be obtained only by surviving a deadly tournament hosted by the enigmatic Lord Hisashi.

But this isn’t just a story of combat — it’s a deeply personal narrative about loss, trauma, and identity, told through evocative pixel art and thoughtful writing. As Atsushi battles legendary warriors and navigates complex relationships, players uncover emotional layers that reshape the meaning of his journey.

What begins as a straightforward quest evolves into a multi-layered saga of truth and betrayal, echoing the emotional beats of classics like Chrono Trigger and Ghost of Tsushima, with a tactical twist.


🧠 Strategy Meets Story: Turn-Based Combat with a Twist

Forget stat-heavy RPG systems — in Lotus: Lost Memories, skill matters more than numbers. Combat unfolds in a methodical, turn-based format enhanced by real-time Quick Time Events (QTEs) that demand precise timing, reflexes, and decision-making.

🥋 Key Combat Features:

  • 10 unique combat abilities, from overhead slashes to piercing jabs
  • No RNG or character stats — success is based on pure timing and tactics
  • Quick Time Events (QTEs) to parry, block, and interrupt
  • 6 immersive combat arenas, inspired by real Japanese historical settings
  • Gauntlet Mode: A punishing survival challenge for leaderboard rankings

Whether you’re facing off in a snow-covered shrine or beneath a rain-soaked torii gate, every duel feels like a page out of a lost history book — one that you get to write.


📖 A Narrative-First Experience Told in Three Acts

Structured like a classic Japanese drama, Lotus: Lost Memories unfolds across three acts, each one delving deeper into Atsushi’s psyche and past:

  • Act I: Introduces players to the combat mechanics and lays the groundwork for the world of Lotus
  • Act II: Expands the story, exploring Atsushi’s personal grief, motivations, and shifting alliances
  • Act III: Brings emotional and physical stakes to a peak, as players confront the final truths in brutal, one-on-one showdowns

Here, your enemies aren’t just obstacles — they’re flesh-and-blood characters with backstories, regrets, and roles to play in your unfolding fate.


🎮 Demo Available June 9–16 During SNF Festival

Curious to experience Lotus: Lost Memories before it launches? You’re in luck. The game will be featured in the SNF Festival (June 9–16) with a free demo on Steam.

This early slice includes:

  • The first 20 minutes of Act I
  • Three combat environments
  • A sneak peek at a mini-boss battle
  • A taste of the game’s emotional depth and strategy-first design

Don’t miss your chance to explore what could be one of 2025’s most talked-about indie titles.


📝 Wishlist, Join the Community & Stay Updated

If you love visual novels, pixel art, or samurai storytelling, Lotus: Lost Memories deserves a spot on your radar.

🔔 Wishlist on Steam to be notified at launch
💬 Join the official Discord to connect with the developers and fellow fans
📽️ Watch for more teasers and gameplay reveals leading up to release


Lotus: Lost Memories is shaping up to be a breakout indie hit — a rare fusion of tactical gameplay and visual novel depth. With no grinding, no RNG, and no stat inflation, every choice and clash is personal. It’s not about loot. It’s about legacy.

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